Red Light Green Light

👥: 4–25 Players | ⏱️: 10–15 Minutes
🚦: Freeze Challenge
😈 Every Green Light is a performance. Every Red Light is a trap.

  • Character Cards
  • Reveal Cards
  • Energy Markers
  • Enough room for everyone to move
  • A Supreme Bitch with excellent timing
  • Deal each player a Character Card, the matching Reveal Card, and an Energy Marker.
  • Choose the Supreme Bitch to control the lights and run the game.
  • Players spread out and prepare to complete every mission as their character.
  1. The Supreme Bitch announces the round’s mission.
  2. When the Supreme Bitch calls “GREEN LIGHT!”, everyone begins performing the mission.
  3. Players must stay true to their Character Card, Reveal Card, and Energy Marker.
  4. At any moment, the Supreme Bitch may call “RED LIGHT!”
  5. Everyone must immediately freeze in character.
  6. The Supreme Bitch may alternate between Green Light and Red Light several times before ending the round.
  7. After the final Red Light, move to the next mission.

During Red Light, you are caught if you:

  • Move after the call
  • Laugh and break your pose
  • Drop your character
  • Fail to freeze immediately

Anyone caught drinks or receives a consequence from the Supreme Bitch.

👠 ROUND 1: THE RUNWAY

🟢 GREEN LIGHT: Strut like your character is entering the hottest club on Earth.

🔴 RED LIGHT: Freeze in your most arrogant “I’m better than everyone here” pose.

💘 ROUND 2: THE FLIRT ALERT

🟢 GREEN LIGHT: Flirt with an imaginary person across the room.

🔴 RED LIGHT: Freeze mid-flirt. The more ridiculous your face, the better.

🚪 ROUND 3: THE DRAMATIC ENTRANCE

🟢 GREEN LIGHT: Enter like your character just arrived to expose everyone’s secrets.

🔴 RED LIGHT: Freeze at the exact moment of the reveal.

☕ ROUND 4: THE HOT GOSSIP

🟢 GREEN LIGHT: Rush around whispering fake gossip in character.

🔴 RED LIGHT: Freeze while spilling the tea.

📸 ROUND 5: THE CELEBRITY MELTDOWN

🟢 GREEN LIGHT: Pretend paparazzi are following your character.

🔴 RED LIGHT: Freeze during your most dramatic breakdown.

🍸 ROUND 6: THE BAD DECISION

🟢 GREEN LIGHT: Act out the worst decision your character would make.

🔴 RED LIGHT: Freeze right before disaster strikes.

👑 ROUND 7: THE POWER MOVE

🟢 GREEN LIGHT: Show the room how your character takes control.

🔴 RED LIGHT: Freeze in your most powerful pose.

🪩 ROUND 8: THE DANCE FLOOR CRIME

🟢 GREEN LIGHT: Dance like your character is trying to get banned from weddings.

🔴 RED LIGHT: Freeze in your most embarrassing move.

🌅 ROUND 9: THE WALK OF SHAME

🟢 GREEN LIGHT: Recreate your character’s morning after a legendary night.

🔴 RED LIGHT: Freeze when you realize what happened.

🔥 ROUND 10: THE DLD FINALE

🟢 GREEN LIGHT: Become your character at maximum power. Act. Perform. Cause chaos.

🔴 RED LIGHT: Freeze in the most iconic pose possible.

For extra chaos, each player’s Red Light pose must also reflect their Energy Marker:

  • 👑 Queen Energy Marker: Freeze like you’re being crowned ruler.
  • 🔥 Fire Energy Marker: Freeze mid-seduction or attack.
  • ✨ Sparkle Energy Marker: Freeze like you’re accepting an award.
  • 🚩 Scandalous Energy Marker: Freeze like you just got caught.
  • 🔮 Mystic Energy Marker: Freeze like you’ve seen the future.

After Round 10, the room votes for the player who delivered the most committed, chaotic, and unforgettable performance.

That player claims:

THE CHAOS CROWN

The room may also award:

  • 👑 Best Freeze Pose
  • 🔥 Most Committed Character
  • 🚩 Biggest Menace

Instead of drinking, anyone caught moving receives a consequence from the Supreme Bitch:

  • Freeze in an embarrassing pose until the next Green Light
  • Perform the next mission at maximum intensity
  • Lose the ability to speak during the next round
  • Complete a dramatic walk of shame across the room
  • Let the Supreme Bitch choose your next Red Light pose

HOW LONG DOES EACH GREEN LIGHT LAST?

There is no fixed length. The Supreme Bitch may call Red Light whenever the room least expects it.

HOW MANY TIMES CAN THE LIGHT CHANGE DURING A ROUND?

As many times as the Supreme Bitch wants. Two or three Red Lights per round usually keeps the game moving.

DO PLAYERS HAVE TO STAY IN CHARACTER?

Yes. Every movement and freeze should reflect the player’s Character Card, Reveal Card, and Energy Marker.

WHAT COUNTS AS MOVING?

Any obvious movement, laughter, broken pose, or delayed freeze may be called by the Supreme Bitch.

CAN WE PLAY FEWER THAN 10 ROUNDS?

Absolutely. Choose five missions for a faster game or play all 10 for the full challenge.

WHAT IF THE SUPREME BITCH MISSES SOMEONE MOVING?

The ruling stands. Justice is difficult when everyone is behaving this badly.

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© 2026 Dirty Little Deck | Adults 21+ • Made for unforgettable nights • Drink responsibly.
Includes mature themes and humor. We’re responsible for the laughs, not the life decisions. If it’s not your thing, feel free to pass.